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Sikowny

7 Game Reviews

3 w/ Responses

Awesome Game!!! I love the little alien guys lol :) You guys should keep working on this, for a Jam game its pretty well made, but I'd love to see some more polish and extra features to it. Great work!!

The game looks very promising. Didn't find any bugs, but aspects of the game are kinda rough. No explanation on controls -- fix that. Aiming uses scroll wheel? I can't fine tune a shot because the change in degree each scroll of the wheel is bigger than it needs to be in some cases. I suggest allowing the player to hold a button so that when scrolling it changes the degree by a tiny amount. Also there is no level preview, so i don't know how to plan my first shot. I also dont how much damage im going to take in a turn, so I dont know which enemies to prioritize. Game looks cool tho, neat concept.

CodeRedStudio responds:

Holy shit! i wasn't even expecting anyone to play it.

This is a pretty cool and simple game :) The different slime mechanics are interesting and make me think you could design some cool puzzle mechanics with the blue and red ones. I notice that the collision of the blue slimes lingers after they die and can sometimes make the player take 2 damage. Also the top jump on level 2 is pretty hard to do. Great work dude!!

GoldenCappellino responds:

tysm for the feedback :)

Not good enough in its current state to stay on the portal.
Simple enough game, but needs a lot of refinement. Player sprites are wonky. SFX for picking up those cat medals is way to loud and long. Music is a MiDi mess. Controls are not explained, I had to guess. The screen after you hit start game doesn't show anything so I just hit skip.

But honestly there is promise here if you keep working on it and make it more fun. Could be a silly slapstick adventure platformer

I didn't get the instruction pop-up at the beginning, so I had trouble figuring out what to do at the beginning. This was a clever and fun experience! Fits the vibe really well. The music is POG. Difficulty curve was smooth. Boss at the very end was awesome. Well done!

This was great overall! I think there are a few improvements that could be made that some others have noted.
- The two jump isn't bad, its just different. The game is deliberately built around them, but could've been better taught at the beginning, found it a little confusing at first, but made sense later.
- I don't know if i got all the secrets but i feel like i got most of them. The wall jump spike room in particular is a bit hard, esp the final jump to get the treasure.
- Ending was a little unsatisfying since I don't know how well I did -- i.e. time spent, deaths, and how much treasure i got.
- Text scroll is a bit slow -- could be sped up and the text noise a little quieter.
- Wall jumping was different, and that was a risky design choice. But when used for launching yourself it felt cool.
- Music is glitchy? Only heard it in one ear, while sfx were on the other sometimes.

- Loved the platforms on a rail and the boat, and how much you could do with those.
- The bosses were good. I like how the pattern changes on boss one if you die, so its not the same run every time.
- The pacman ghost boss was awesome, nicely built up too with the pellets haha.
- Secrets were well hidden. Not too out of the way, but not too obvious.

Overall I enjoyed myself and was suprised at the quality of the game. Not short but not too long. Nice job!

I love quizzes like these. This one was a very entertaining set of questions and games :) Haven't seen one like it since impossible quiz book. Very fun, and brought back memories. Nice job!

octopus58 responds:

Thank you so much! I was going for all that nostalgia stuff haha

Artist / Animator / Programmer
I like making games :)

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Canada

Joined on 8/2/21

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